FIVE NIGHTS AT FREDDY'S
Five Nights at Freddy's is an Indie horror video game developed by Scott Cawthon. The only objective in the game is to try to survive five nights as a night security guard at Freddy Fazbear's Pizzeria and avoid being caught by one of the establishment's animatronics.
Welcome to your new summer job at Freddy Fazbear's Pizzeria, where kids and parents alike come to entertain, have fun and eat

Can you survive in Five Nights at Freddy's?
GAMEPLAY
The player is located in an office, and his job is to monitor the behavior and location of the animatronics using security cameras placed throughout the restaurant. You have a limited amount of energy, which is consumed by viewing cameras, turning on hallway lights, and closing doors on each side. If at any time something or someone is not found in the cameras, the hall lights should be turned on in case someone is there, otherwise the chances of the player receiving a jumpscare and subsequently losing increase. To advance to the next night, the player must survive from 12:00 A.M. until 6:00 a.m. (8 minutes and 36 seconds in total).
DO YOU WANT TO KNOW WHAT IS THE STORY THAT RELATES TO THIS VIDEO GAME?
That was until another problem occurred at the pizzeria, the Missing Children Incident. On June 26 of an unknown year, a man crawled into one of the hybrid suits to gain the trust of five children and lead them to a hidden room on the premises. However, security cameras identified the alleged culprit (who is presumed to be an innocent man) and allowed the police to capture him the next morning, the children (or their bodies) were never found and were pronounced dead.
Although the alleged culprit was convicted, the incident detracted from Freddy Fazbear’s Pizza's popularity, and it struggled for a long time to convince families to return to the premises. Some time later, some visitors to the place reported to the police that there was what appeared to be blood and mucus in the eyes and mouth of the animatronics, in addition to the fact that they emitted a horrible smell, being compared to "reanimated corpses". Given this, the health department threatened to close the place.

Upon the Telephone Boy's death, the company hired a new guard, Mike Schmidt, with the task of taking over the security of the premises overnight. Thanks to the tapes left by the Phone Boy, Mike managed to survive the entire week, even working a sixth night. He returned for the seventh night, but was fired at the end of it for "Manipulating the animatronics, lack of professionalism, and foul odor." Sometime later, the pizzeria closed.
Animatronics

In the second game, they consist of the above-mentioned incarnations in a damaged state (Withered Freddy, Withered Bonnie, Withered Chica, Withered Foxy and Withered Golden Freddy, as well as their "updated" versions: Toy
Freddy, Toy Bonnie, Toy Chica and Toy Cupcake, Mangle, along with four new characters: Balloon Boy, JJ, The Puppet and Paperpals Three mysterious new animatronics appeared: Shadow Freddy, RWQFSFASXC and Endo-02.
In the third game, there is only one true animatronic capable of killing the player: a deteriorated, rabbit-like, yellowish-green animatronic named Springtrap, who was later revealed to be William Afton after his gruesome death from spring lock glitches seen at nightly minigame ending after night 5. Some of the animatronics from the previous titles also appear as visions of the older characters and are known as ghosts:
Phantom Freddy, Phantom Chica, Phantom Foxy, Phantom Mangle, Phantom BB, and Phantom Puppet. They are only able to jump the player, but this can still be a major obstacle in the player's progress. And in minigames, five new animatnónicos are shown: Fredbear and Spring Bonnie.
In the fourth game, the original four animatronics do not return, however, their most nightmarish and shattered counterparts appear, and are known as Nightmare Freddy, along with the Freddles, Nightmare Bonnie, Nightmare Chica, and Nightmare Cupcake, Nightmare Foxy. Additionally, the game features a plush Springtrap (known as Plushtrap, along with two new animatronics, Nightmare Fredbear and
Nightmare. In the Halloween edition, three new nightmare animatronics were added, replacing some of the original nightmare animatronics, including Nightmare. Mangle, Nightmare BB, and Nightmarionne, as well as Jack-O-Bonnie (being the only non-canon) and Jack-O-Chica and Jack-O-Lantern.
In the fifth game, the new "improved" animatronics take the place of the original cast. These new animatronics include Circus Baby, Ballora, Funtime Freddy & Bon-Bon, Funtime Foxy, Bidybabs, and Minireenas. Ennard, an animatronic made of all animatronic endoskeletons, made his debut on Night 5. Two minor animatronics, Yenndo, and Lolbit, briefly appear in the game as forms of hallucinations. With the appearance of all animatronics (except Circus Baby and
Ennard) in Custom Night, that night also includes three animatronics Bonnet (being the only canon), Electrobab, and Minireenas 2 that do not appear in the main game.
In the sixth game, a group of animatronics from the previous installments returns in heavily damaged forms, consisting of Scrap Baby, Molten Freddy, William Afton, and the mysterious Lefty. These characters seem completely different and are essential to achieve the ending. The original four do not return; In their place are the newly built Rockstar animatronics, which includes Rockstar Freddy, Rockstar Bonnie, Rockstar Chica, and Rockstar Foxy and His Parrot. Also featured are a set of new animatronics, such as
Mediocre Melodies (Happy Frog, Mr. Hippo, Pigpatch, Nedd Bear, and Orville Elephant), and the Pizzeria Animatronics (Helpy, Candy Cadet, Egg Baby, Security Puppet, Prize King, Lemonade and Fruit Punch Clowns, Gumball Swivelhands, Neon Jukebox, and Paperpals) and Trash and the Gang. In addition, Posh Pizzeria (Funtime Chica and Funtime Cupcake, Music Man, and El Chip) are revealed.In Ultimate Custom Night, Phone Guy, DeeDee, Old Man Consequences, and Adventure Endo-01 become enemies, and also Fredbear has his first concrete appearance and a new animatronic appears XOR, which is a shadow version of Dee Dee that only appears at 50/20.

General appearance

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